• Very curious to read more of Kathy Acker’s work.
  • I’m saddened to hear about Electronic Gaming Monthly’s demise.  Like many others my age, a lot of grocery store trips ended with a copy of EGM going in the cart.  Once I got on the Internet I really lost track/interest in gaming magazines, but still there was a time when they were essential reading material.
  • From Transformative Works & Culture, Madeline Ashby on cyborgs, Donna Harraway, fan fiction, and intellectual property in regards to anime.  I will have more to say about this article soon.
  • From Eludamos, Esther MacCallum-Stewart on the role of gender bending in gaming looking specifically at why so many men play as female characters:

This paper was initially intended to be about the roles women like to take when playing games. How do they socialise? What roles do they prefer and how do they imagine them in terms of role-play? It quickly became apparent however, that a more pressing issue was at stake, prompted largely by the responses to questions asked amongst players of both genders. Why do men like playing women so much, and how do they understand this role?


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